Game Dev Story Story

I had planned on spending a plane flight yesterday reading Kevin Kelly’s What Technology Wants and Dan Abnett’s Triumff. Instead, shortly after takeoff, I decided to give Game Dev Story a try. In the end, there’s not a ton of game to it, but it’s a blast to play through an alternate history of recent game development and create genres that never were (such as my experiments in the “Romance Puzzler” genre.)

One of the things I love most in the game is naming the finished projects from my studio. There’s a limit of 14 characters, but I still try to have some fun. Here are the first 30 games I made:

Fallout: New Vegas, Fable III, and Rock Band 3 are all in my near future….but I bet I’ll spend a few minutes every day helping my studio keep going.

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